Posted On: 2021-06-28
Earlier this month, I participated in the GMTK Game Jam for 2021, and in the process created the combinatorial micro-puzzler Too Many Games. Immediately following the Jam, over a dozen people played, critiqued, and rated the game. Many of those critiques discussed simple bugs or UX problems, and thus I've decided to update the game, post-jam, to make sure that any new players get the best experience they can.
The update is focused on bug-fixes and usability improvements:
While there's plenty more I could do to add new content (puzzles/features/polish/etc.), I won't be doing any of that for the foreseeable future: my main project takes up the bulk of my development time, and I have no intention of changing that. Nonetheless, I'm glad to have spent the small amount of time that I have on this jam game: it was a breath of fresh air and a chance to try something quite new. I hope you've enjoyed playing it as well.