Play Game (In a browser)
Note: It is recommended to play the game at 1920x1080 or larger for the best experience. (Some players experience issues when playing in a window, or when using a lower resolution. Unfortunately, I was so focused on the game engine I did not invest an appropriate amount of effort into developing and testing for compatibility.)
Character art for this game was provided by Jet Malek. Huge thanks to her for all her help on this!
Thanks for playing!
Original design document
The design document is structured differently from previous documents. Instead of splitting apart core and nice-to-have features, I will list a feature along with a simple and complex implementation (complex will be bolded). All the features willl be required, so I will shoot for simple implementation first, and then try to grow into complex implementations, time permitting.
Browser-based, turn-based single player RPG combat game
Player engages in a combat encounter
Winning combat provides a reward
Goal of the game
Original writeup- immediately after completing the project
Unlike previous games, this one is being released as a work-in-progress
During delelopment, I cut fewer corners than I did in my previous projects, specifically with an emphasis on making components which can be (relatively) easily updated to a newer version. This will allow for me to add in content over time, with a minimal amount of rewriting.
The game is being released right now as version 0.1.0 - I intend to further extend the game, adding new items, abilities, enemies, allies, and features, over time. The title page of the game will display the version of the game, and I'll also post updates indicating when new versions come out.