This is a collection of game prototypes that I have created. They are very short and unpolished, but they were fun to make (or, at the very least, a good experience), and I have been told that some of them are also fun to play.
Bi-weekly games were simple prototypes that were created as an exercise in quickly gaining a wide variety of game development experience. Originally planned at one game per week, I increased the timeframe to two weeks early in the process.
My "first" game